3D
Andrea 3D 1 Screen capture of Ziegler's World. My first attempt at building a virtual world was using a technology called VRML (Virtual Reality Modeling Language). I soon abandoned this, but not before creating a simplified model of the Andrea spaceship (see Andrea 1 on New Stuff ). I didn't have Maya or Cinema 4D back then. The vertices of the dish at the rear of the ship I generated with JavaScript. The vertices for the rest of the ship were worked out using a pen and a ruler on graph paper. When I abandoned VRML I started learning C++. At that time, .NET had only just been released. So when I went out and bought myself a copy of Visual Studio (you had to pay for it in those days), all the books on how to use it were about .NET. But because it had only just come out, all the books about game programming for Windows were in Win32. So I had to learn enough .NET to find my way around in Visual Studio, then I spent a whole pile of time learning Win32. Now of course, b...